Tom Clancy’s HAWX can best be described as an aerial combat simulator, a pretty rare genre for modern console gaming although some might remember the Ace Combat series on the Playstation 2. Other titles that would encompass this genre is the recently released HAWX 2, IL 2 Sturmovik: Birds of Prey and Ace Combat: Assault Horizon which is due for release in 2011.
So, what does HAWX offer us then?
HAWX puts us in the cockpit of over 50 different actual aircraft in existence today. I’m not kidding either, the game has 50 fully licensed aircraft to unlock and play. Each has its own strengths, weaknesses and weapon packages. Ever fancied flying a Tomcat, Stealth Bomber or A-10 Thunderbolt? Well you can, in fact you can choose whatever aircraft you like for each mission and choose the weapon package to fly with as well. The game, of course, will recommend an aircraft and weapon package for each mission but I used these more as guidelines then choose my own equipment, it’s more fun this way. Admittedly the game has more aircraft than it needs, I found that I didn’t use half of those available.
You’ll find yourself flying a variety of different missions where you’ll be engaged in escorting aircraft, dog fighting, bombarding ground and naval targets and contending with SAM sites. The missions are quite entertaining and bring a strong storyline that sync up and squeeze into the Tom Clancy universe where you’ll find Ghost Recon teams and the like. Although each mission will put you through your paces I did find myself wishing there were a few more missions in the game. Also having finished the game on Normal I moved onto Elite and found no significant increase in difficulty. Granted, when you do move onto Elite you’ll have all the available aircraft and weapon packages unlocked from the previous run through the game so maybe it all balances out?
It’s the world around you that’ll really captivate you though. From the dizzying heights you find yourself at you’re presented with stunning scenery. It all looks very realistic until you get closer to the ground… The fact is buildings and vehicles down there aren’t all that detailed unfortunately. It’s not a big loss but for a game with a fair bit of ground bombing they could’ve put a bit more work into it.
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